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AI Insights · Timothy · July 2023

Top 5 Hypercasual Games on iOS in Belgium: Q2 2023

In Q2 2023, the top hypercasual games on iOS in Belgium showed various trends in downloads, revenue, and active users. Sensor Tower data reveals detailed insights.

Top 5 Hypercasual Games on iOS in Belgium: Q2 2023

In the second quarter of 2023, the top five hypercasual games on the iOS platform in Belgium demonstrated diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each game's performance, based on Sensor Tower data.

Block Blast! from Hungry Studio saw its weekly downloads peak at 6.1K in mid-April, before experiencing a decline to about 1.7K by the end of May. However, downloads picked up again in June, reaching around 4.1K in the week of June 12. Active users started at 47.9K at the end of March, fluctuating throughout the quarter, and ending at 38.1K in the last week of June.

Impossible Date: Tricky Riddle by Pofuduk Games had a notable increase in weekly downloads, starting from 1.5K in late March and peaking at 4.3K in early April. It ended the quarter with nearly 2.7K downloads in the last week of June. Active users also saw growth, starting at 5.8K in late March and rising to over 10.3K by the end of June. The game’s weekly revenue showed modest increases, peaking at $28 in late May.

Parking Jam 3D from Popcore GmbH experienced a significant drop in weekly downloads from 11.2K in late March to just over 1K in mid-May. The game saw a slight recovery in June, with downloads reaching 1.8K in the week of June 19. Active users followed a similar trend, starting at 19.8K in late March and ending at 5.3K in late June. Weekly revenue fluctuated, peaking at $91 in early April and settling at around $44 by the end of June.

Bridge Race by SUPERSONIC STUDIOS LTD showed a steady increase in weekly downloads, starting from 1.1K in late March and peaking at 5K by the end of June. Active users mirrored this trend, beginning at 6.8K in late March and reaching nearly 15.7K by the end of June. The game’s weekly revenue peaked at $39 in the last week of June.

Attack Hole - Black Hole Games from HOMA GAMES had a varied download trend, starting with 1.7K in late March, peaking at nearly 5K in early May, and ending the quarter at around 1.3K in late June. Active users increased significantly from 4.6K in late March to 7.5K in early May, before stabilizing around 3.8K towards the end of the quarter. Weekly revenue saw minor fluctuations, peaking at $75 in mid-June.

These insights are based on Sensor Tower data. For more detailed information and further analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023